Monday, July 27, 2009

Brazier Fire - Real Time


Screen grab from Cascade/Unreal 3. No lighting, combined with FumeFX looping frames, advanced material setup and textures made in photoshop.

FumeFX Looping fire

Looping frames to make a torch fire for Unreal 3. Used FumeFX for Max, made looping with Premiere. In game FX in my next post.
Alternate locations for the same video:

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