Quick tutorial. -Create a Post Process Volume if you don't already have one. -Under Details Panel scroll down to Unbound, turn ON. -Scroll up to Scene Color in the Details Panel, you'll see a slot called Color Grading. Turn ON. -Bring up the the Content Browser, click on the Content button on top of the viewport. -Find the Social Filters textures, choose the one you like. (Textures>LUT_SocialFilters) Select it. -Go back to the Details Panel and hit the LEFT arrow ICON next to Color Grading. -Choose different ones to your liking.